Wednesday, 1 August 2012

Week 3 2D Design

Task 1 - Creative Thinking Exercise

The first exercise was to form groups and choose two random words from a list. We all had our favourite words but eventually decided on two, the 2 girls in the group chose cherry and the two boys chose skull.

We then individual thought about the words and what they represent. 

To me the word cherry evoked the following thoughts:
Great colour, fruit, round, soft, very soft if rotten, rotten dark patches, own stem which is green/ brown, cherry bomb, pie, eat it,

The word skull made me think of ...Death, white, zombie, young boys, pirates, skeleton

From these concepts we then thought about how we could combine the ideas, how they could relate to create two 2D design options.

We were given 20 minutes to illustrate a concept to combine these two sets of words.

My first thought was a  cherry in the eye of a skull, an eye to replace what is missing. To this concept I added a cherry pie with a skull. You might find a fly in your pie, here you find the whole skull and the cherrys.
My second thought was a cherry bottom for the skeleton, does my but look big in this.

 





Task 2 - 2D Design Options

We were to draft three 2D design concepts, invent 2 different options for each of the three designs. The options needed to be different in their shape, media and style.

Design 1: Welcome Sign





Shape: Arial Black
Media: metal
Style: Arial Black











Shape: Script font on an oval sticker  
Media: sticker
Style: Script, retro



Design 2: fish

Shape: fish shape                                      Shape: cube
Media: digital                                           Media: photographic
Style: pop art                                            Style: realism






Design 3: House


Shape: squares
Media: painting and paper cutouts
Style: swiss style

Shape: rectangle with a pitched roof      
Media: wood - digital
Style: realism








Research and Reflection

I found this task difficult at first as my ideas kept turning 3D, it was difficult to make them 2D.
I also needed clarity on what shape, media and style might include. To assist now and in the future I have summarised some ideas under these headings:

Shape: is the physical shape of the object
  • rectangle
  • square
  • triangular
  • circular
Media: substance or material the work is made from R001
  • digital
  • painting
  • sketch
  • craft materials, eg, wool, string, fabric
  • metal
  • wood
  • plastic
  • light
  • natural forms, e.g. rocks, sticks
Style: might be a style era or a description of the general presentation
  • cubism
  • pop art
  • art nouveau
  • minamalism
  • retro
  • realism
  • abstract
  • gothic
  • swiss style
  • 1960's etc
  • Futurism


When researching style, I came across this summary chart (R002 ) which gives insight into what style you might be working towards depending on who you approach the idea. For example. if you see the object you would use a realistic style, if you imagine and feel the object you would use a surreal expressionism style.
In my 2D Designs above I can see my preference for objects that I see, it will be interesting if, over time, this evolves into other style preferences, or, being the practical realistic person I am, will my style follow my personality?



References:


Research Art Nouveau

I also continued to look at Art Nouveau style and found this great example of how to photoshop an image into Art Nouveau, this may come in handy with my future endeavours.





I also loved the effects used here in photoshop, a great idea. The light also looks like a magical fire, this might come in handy.

When watching a bad movie on the weekend I remembered my appreciation for the 1950's cartoon style ...






 

1 comment:

  1. Superb post here. All criteria addressed with razor sharp accuracy together with good research and interesting video links. Gold star this week Cherill.

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